The rise of antibacterial surfaces in hotel design
https://hoteldesigns.net/wp-content/uploads/2021/02/LEA-anthology-dark-natural-95mm-hotel-002.jpg 730 565 Hamish Kilburn Hamish Kilburn https://secure.gravatar.com/avatar/81d2884aeeac3c45e38c47cacc508c2178bab773320ff2d6a83bdcc803d93aec?s=96&d=mm&r=gThe rise of antibacterial surfaces in hotel design Given the recent uncertainty…
read more
![Image of LEA Anthology from CTD Architectural Tiles =Attributes= cameraAperture (float): 36 cameraFNumber (float): 3.5 cameraFarClip (float): 1e+018 cameraFarRange (float): 1e+018 cameraFocalLength (float): 40 cameraFov (float): 48.3697 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 2000 cameraTransform (m44f): [{0.605891, -0.795547, -0, -628.344}, {-0, -0, -1, 155.566}, {-0.795547, -0.605891, 0, -127.433}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 5077, 3624] displayWindow (box2i): [0, 0, 5077, 3624] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (float) B (float) Denoiser.B (float) Denoiser.G (float) Denoiser.R (float) G (float) MaterialID.B (float) MaterialID.G (float) MaterialID.R (float) R (float) atmosphere.B (float) atmosphere.G (float) atmosphere.R (float) background.B (float) background.G (float) background.R (float) defocusAmount (float) diffuseFilter.B (float) diffuseFilter.G (float) diffuseFilter.R (float) effectsResult.B (float) effectsResult.G (float) effectsResult.R (float) globalIllumination.B (float) globalIllumination.G (float) globalIllumination.R (float) lighting.B (float) lighting.G (float) lighting.R (float) noiseLevel (float) reflection.B (float) reflection.G (float) reflection.R (float) reflectionFilter.B (float) reflectionFilter.G (float) reflectionFilter.R (float) refraction.B (float) refraction.G (float) refraction.R (float) refractionFilter.B (float) refractionFilter.G (float) refractionFilter.R (float) specular.B (float) specular.G (float) specular.R (float) worldNormals.X (float) worldNormals.Y (float) worldNormals.Z (float) worldPositions.X (float) worldPositions.Y (float) worldPositions.Z (float)](https://hoteldesigns.net/wp-content/uploads/2021/02/LEA-anthology-dark-natural-95mm-hotel-002-560x315.jpg)














