Upholstery & surface design: The rise of vinyls
https://hoteldesigns.net/wp-content/uploads/2021/03/RIO_CAMEO_8.jpg 730 565 Hamish Kilburn Hamish Kilburn https://secure.gravatar.com/avatar/81d2884aeeac3c45e38c47cacc508c2178bab773320ff2d6a83bdcc803d93aec?s=96&d=mm&r=gUpholstery & surface design: The rise of vinyls With surface design heavy…
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![Image of LEA Anthology from CTD Architectural Tiles =Attributes= cameraAperture (float): 36 cameraFNumber (float): 3.5 cameraFarClip (float): 1e+018 cameraFarRange (float): 1e+018 cameraFocalLength (float): 40 cameraFov (float): 48.3697 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 2000 cameraTransform (m44f): [{0.605891, -0.795547, -0, -628.344}, {-0, -0, -1, 155.566}, {-0.795547, -0.605891, 0, -127.433}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 5077, 3624] displayWindow (box2i): [0, 0, 5077, 3624] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (float) B (float) Denoiser.B (float) Denoiser.G (float) Denoiser.R (float) G (float) MaterialID.B (float) MaterialID.G (float) MaterialID.R (float) R (float) atmosphere.B (float) atmosphere.G (float) atmosphere.R (float) background.B (float) background.G (float) background.R (float) defocusAmount (float) diffuseFilter.B (float) diffuseFilter.G (float) diffuseFilter.R (float) effectsResult.B (float) effectsResult.G (float) effectsResult.R (float) globalIllumination.B (float) globalIllumination.G (float) globalIllumination.R (float) lighting.B (float) lighting.G (float) lighting.R (float) noiseLevel (float) reflection.B (float) reflection.G (float) reflection.R (float) reflectionFilter.B (float) reflectionFilter.G (float) reflectionFilter.R (float) refraction.B (float) refraction.G (float) refraction.R (float) refractionFilter.B (float) refractionFilter.G (float) refractionFilter.R (float) specular.B (float) specular.G (float) specular.R (float) worldNormals.X (float) worldNormals.Y (float) worldNormals.Z (float) worldPositions.X (float) worldPositions.Y (float) worldPositions.Z (float)](https://hoteldesigns.net/wp-content/uploads/2021/02/LEA-anthology-dark-natural-95mm-hotel-002-560x315.jpg)
